Saturday, 8 December 2012

Weapon design


Here is a little section on how I came up with my weapon designs...

Weapons and accessories can play a large role in defining a character. Some characters are not only known for their appearance, but also their abilities. What they use must reflect their role in the team, and can change a character's silhouette for better or worse.

Here are some rather unique weapons what are connected with some rather iconic characters...

Gears of War Lancer. Known for its brutality which  reflects the bloody nature of the combat in the game.
Kingdom Hearts Keyblade
Dead Space Pulse Rife. A common yet unusual looking design in the dead space universe
I wanted the weapons to look very cheap, but futuristic. I drew some inspiration from Hawken (PC), where the weapons looked both futuristic and mechanical, as well as past weapons. 

Though the weapons design in Hawken were large and clunky, there were a lot of elements I liked about them. They had a very bare, mechanical aesthetic that I wanted to bring down to a smaller level. 
I drew up some quick sketches.


I also designed a larger weapon for Character 2, suitable for flight, yet effective at fast speeds. I'll probably attach it to the character permanently as his design doesn't call for him to function outside his military duties due to his extensive modification. 



No comments:

Post a Comment